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Miranuds fauna.

These are some models of fauna I created for Mirandus by Gala Games, a first-person MMORPG NFT.
Blender and Unity
In Mirandus, we decided to use a vertex color system to paint our models. For this reason, it was necessary to draw some of the patterns directly with geometry. As a result, every model was created with as few vertices as possible.
Here’s a corrected and polished version of your sentence:
This technical decision was made to reduce draw calls, enhance performance, lower GPU load, and optimize the game overall, while also giving it an exquisite visual style.

Snow King: A stag variation adapted for snowy biomes.

Berserk Boar: An epic beast.

Wild Boar: A boar variant enhanced by magic.

In game screenshots

In game screenshots

Wild boar grass test.

Wild boar grass test.

SnowKing, concept and 3D model.

SnowKing, concept and 3D model.

Wildboar, Concept and 3D model

Wildboar, Concept and 3D model

BerserkBoar, Concept and model

BerserkBoar, Concept and model