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Farm Idle: Moo tycoon

Some of the art I created was for 'Farm Idle - Moo Tycoon' from Kongregate, developed by Gamaga.

In this project, I primarily worked in the 3D area, guiding some of the initial workflow, creating the rigging system for the 3D characters and animations in Blender, environment, props and even animating 2D characters. I contributed technical and artistic ideas that enriched this beautiful game.

The game is available for Android and iOS

https://play.google.com/store/apps/details?id=com.kongregate.mobile.farmidle.google&pcampaignid=web_share

building assets for the game. Seasons variants.

building assets for the game. Seasons variants.

In-game footage

Environments

Environments

Environment basic assets overbiew.

Environment basic assets overbiew.

3D Characters render for the game.

3D Characters render for the game.

app store images

app store images

app store images

app store images

app store images

app store images

sprite example

sprite example

This is the node system for character creation and animation.

This is the node system for character creation and animation.

Character creation

Character creation

2D sprites animations - Unity

2D sprites animations - Unity

2D sprites animations - Unity

2D sprites animations - Unity

2D sprites animations - Unity

2D sprites animations - Unity

2D sprites animations - Unity

2D sprites animations - Unity